Monday, June 9, 2008

LeapFrog Leapster Learning Game System



Today I would recommend you popular Education Toys "Leapster Learning Game System".It's one handheld gaming system that both parents and kids will be able to agree upon. The Leapster Learning Game System takes the brain-building principles that Leapfrog laid out in its earlier electronic learning devices (which have an interactive book format) and applies them to a video-game format. Leapster draws kids in with familiar video game templates—all of which have a secret weapon: a built-in learning component. LeapFrog hopes that kids will become so engaged in the gaming aspects and familiar television and movie characters offered by this toy that they won’t even notice that they’re learning and reinforcing valuable reading, math, and language skills.
Aimed at 4- to 10-year-olds, the 6-by-4-inch Leapster is sized for little hands and comfortably shaped with safe, rounded edges. The 2-1/4-inch touch screen is ample for most of the gaming activities; although a little cluttered when used for the art and drawing modules. Buttons are suitably placed on either side of the unit for thumb-operated control. The right side features "A" and "B" buttons for selecting settings and answers while the left has a multi-directional gamepad for game play. A pen is also attached for drawing, selecting tools and settings, and dragging and placing objects. The 3-inch backlit display makes games visible in the dark (although parents will prefer that the Leapster is shut off at bedtime) and the animated graphics, while not completely state-of-the-art are well done and suitable for this age range.

Each game offers multiple skill levels so kids can ease into new territory at the beginner level and challenge themselves with more advanced learning problems as they understand the concept. If kids are stumped at any point during a game, they can hit the Hint button and receive a friendly push in the right direction from an animated tutor, Edison the firefly. Edison also appears automatically if kids answer a question incorrectly several times in a row and coaches the child to reach the correct answer. The Pause button lets kids stop the game for a snack break and pick back up again where they left off.

Designed for portability, the Leapster fits easily in a backpack or tote bag and is ideal for more purposeful edutainment on the go, whether it’s a quick game on the bus ride to school or hours of playtime during vacation travel. This learning system runs on four AA batteries or on a rechargeable battery pack when combined with the Leapster L-Max Recharging System (sold separately). Leapster covers this handheld device under a 3-month warranty. --Cristina Vaamonde

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